“Reinvent the Wheel” is an award-winning casual game made for the 2017 Github Game Off, a month-long game jam hosted by Github and itch.io. Put together in Unity with a small group of students from the Video Game Development Association at California State University, Long Beach, for PC and Mobile Platforms. The player is asked to fashion a “wheel” from a misshapen boulder within a small window of time. Once the time is up, their “wheel” is rolled down a hill, it’s final resting point representing the player’s score.
As the sole game designer, I designed the original concept of the game, including the rules, controls, and the overall gameplay experience. I am continuing to shape the feel of the game through monitored play-test sessions and am currently designing additional game modes to further expand the use of the rock-chiseling mechanic.