Play in Browser: itch.io Made for "Weekly Game Jam #45" (not submitted). A fun project built in Pico-8, the player must rub an egg with their mouse to hatch a chick. The faster the egg is rubbed, the faster the chick will peck. The score is determined by the amount of worms the player can pick up in the 2nd phase of the game, by guiding the chick with the arrow keys.
An experiment in 3D game design, built independently in Unity, using assets from the Unity Asset Store. The player is a "world-class" hatchet thrower, looking to hit targets on the other side of the planet.This was a fun design experiment not only for the unfamiliar perspective, but also the minimal controls. The majority of the game was designed to be played by mouse only, taking a lot of influence from the interactive controls of Google Earth.